This card's name becomes "Magical Citadel of Endymion" while in the Spell & Trap Zone. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, after damage calculation, if your Spellcaster monster is destroyed by battle: You can remove 6 Spell Counters from your field; Special Summon 1 Level 7 or higher Spellcaster monster from your hand or Deck. You can only activate 1 "Endymion's Lab" per turn.
NM-Mint 1st Edition - $0.30
Lightly Played 1st Edition - $0.30
Moderately Played 1st Edition - $0.30
Heavily Played 1st Edition - $0.20
Damaged 1st Edition - $0.20
NM-Mint 1st Edition Non English - $0.30
Lightly Played 1st Edition Non English - $0.30
Moderately Played 1st Edition Non English - $0.30
Heavily Played 1st Edition Non English - $0.20
Damaged 1st Edition Non English - $0.20