When Seasoned Dungeoneer enters the battlefield, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
NM-Mint - $2.80
Lightly Played - $2.50
Moderately Played - $2.20
Heavily Played - $2.00
Damaged - $1.40
NM-Mint Non English - $2.80
Lightly Played Non English - $2.50
Moderately Played Non English - $2.20
Heavily Played Non English - $2.00
Damaged Non English - $1.40