If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.
NM-Mint 1st Edition - $1.40
Lightly Played 1st Edition - $1.30
Moderately Played 1st Edition - $1.20
Heavily Played 1st Edition - $1.00
Damaged 1st Edition - $0.70
NM-Mint 1st Edition Non English - $1.40
Lightly Played 1st Edition Non English - $1.30
Moderately Played 1st Edition Non English - $1.20
Heavily Played 1st Edition Non English - $1.00
Damaged 1st Edition Non English - $0.70