Reach Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.
NM-Mint - $0.50
Lightly Played - $0.45
Moderately Played - $0.40
Heavily Played - $0.35
Damaged - $0.25
NM-Mint Non English - $0.50
Lightly Played Non English - $0.45
Moderately Played Non English - $0.40
Heavily Played Non English - $0.35
Damaged Non English - $0.25
Foil Prices
NM-Mint Foil - $0.50
Lightly Played Foil - $0.45
Moderately Played Foil - $0.40
Heavily Played Foil - $0.35
Damaged Foil - $0.25
NM-Mint Foil Non English - $0.50
Lightly Played Foil Non English - $0.45
Moderately Played Foil Non English - $0.40
Heavily Played Foil Non English - $0.35
Damaged Foil Non English - $0.25