Flying Whenever a player casts a spell, if it isn't that player's turn, choose one — • Put a +1/+1 counter on Vision. • Vision phases out. (Treat him and anything attached to him as though they don't exist until your next turn.)
NM-Mint - $4.10
Lightly Played - $3.70
Moderately Played - $3.30
Heavily Played - $2.90
Damaged - $2.10
NM-Mint Non English - $4.10
Lightly Played Non English - $3.70
Moderately Played Non English - $3.30
Heavily Played Non English - $2.90
Damaged Non English - $2.10