Flying Whenever a player casts a spell, if it isn't that player's turn, choose one — • Put a +1/+1 counter on Vision. • Vision phases out. (Treat him and anything attached to him as though they don't exist until your next turn.)
NM-Mint - $1.20
Lightly Played - $1.10
Moderately Played - $1.00
Heavily Played - $0.90
Damaged - $0.60
NM-Mint Non English - $1.20
Lightly Played Non English - $1.10
Moderately Played Non English - $1.00
Heavily Played Non English - $0.90
Damaged Non English - $0.60