Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type:
Creature — Werewolf
Seafaring Werewolf can't be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
NM-Mint Foil - $2.20
Lightly Played Foil - $2.00
Moderately Played Foil - $1.80
Heavily Played Foil - $1.60
Damaged Foil - $1.10
NM-Mint Foil Non English - $2.20
Lightly Played Foil Non English - $2.00
Moderately Played Foil Non English - $1.80
Heavily Played Foil Non English - $1.60
Damaged Foil Non English - $1.10