Spike Weaver enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
NM-Mint - $5.00
Lightly Played - $4.50
Moderately Played - $4.00
Heavily Played - $3.50
Damaged - $2.50
NM-Mint Non English - $5.00
Lightly Played Non English - $4.50
Moderately Played Non English - $4.00
Heavily Played Non English - $3.50
Damaged Non English - $2.50