Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
As long as you have at least 7 life
more than your starting life total,
creatures you control get +2/+2.
NM-Mint - $2.50
Lightly Played - $2.30
Moderately Played - $2.00
Heavily Played - $1.80
Damaged - $1.30
NM-Mint Non English - $2.50
Lightly Played Non English - $2.30
Moderately Played Non English - $2.00
Heavily Played Non English - $1.80
Damaged Non English - $1.30