Trample Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.
NM-Mint - $1.00
Lightly Played - $0.90
Moderately Played - $0.80
Heavily Played - $0.70
Damaged - $0.50
NM-Mint Non English - $1.00
Lightly Played Non English - $0.90
Moderately Played Non English - $0.80
Heavily Played Non English - $0.70
Damaged Non English - $0.50