Form a Posse
[Outlaws of Thunder Junction ]

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    Set: Outlaws of Thunder Junction
    Type: Sorcery
    Rarity: Uncommon
    Cost: {X}{R}{W}
    Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
    The terms were simple: half in advance, half when the entire town belonged to their employer.

    Non Foil Prices

    NM-Mint - $0.50
    Lightly Played - $0.45
    Moderately Played - $0.40
    Heavily Played - $0.35
    Damaged - $0.25
    NM-Mint Non English - $0.50
    Lightly Played Non English - $0.45
    Moderately Played Non English - $0.40
    Heavily Played Non English - $0.35
    Damaged Non English - $0.25

    Foil Prices

    NM-Mint Foil - $0.50
    Lightly Played Foil - $0.45
    Moderately Played Foil - $0.40
    Heavily Played Foil - $0.35
    Damaged Foil - $0.25
    NM-Mint Foil Non English - $0.50
    Lightly Played Foil Non English - $0.45
    Moderately Played Foil Non English - $0.40
    Heavily Played Foil Non English - $0.35
    Damaged Foil Non English - $0.25
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