Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn.
NM-Mint 1st Edition - $0.25
Lightly Played 1st Edition - $0.23
Moderately Played 1st Edition - $0.20
Heavily Played 1st Edition - $0.17
Damaged 1st Edition - $0.13
NM-Mint 1st Edition Non English - $0.25
Lightly Played 1st Edition Non English - $0.23
Moderately Played 1st Edition Non English - $0.20
Heavily Played 1st Edition Non English - $0.17
Damaged 1st Edition Non English - $0.13