This land enters tapped unless you control a basic land.
T: Add G.
2G, T: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
NM-Mint Foil - $10.50
Lightly Played Foil - $9.50
Moderately Played Foil - $8.40
Heavily Played Foil - $7.40
Damaged Foil - $5.30
NM-Mint Foil Non English - $10.50
Lightly Played Foil Non English - $9.50
Moderately Played Foil Non English - $8.40
Heavily Played Foil Non English - $7.40
Damaged Foil Non English - $5.30