Arixmethes, Slumbering Isle enters tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}.
NM-Mint - $1.00
Lightly Played - $0.90
Moderately Played - $0.80
Heavily Played - $0.70
Damaged - $0.50
NM-Mint Non English - $1.00
Lightly Played Non English - $0.90
Moderately Played Non English - $0.80
Heavily Played Non English - $0.70
Damaged Non English - $0.50