Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)
As far as the Orzhov Syndicate is concerned, it is the height of irresponsibility not to have a plan for your own ghost.
NM-Mint - $2.00
Lightly Played - $1.80
Moderately Played - $1.60
Heavily Played - $1.40
Damaged - $1.00
NM-Mint Non English - $2.00
Lightly Played Non English - $1.80
Moderately Played Non English - $1.60
Heavily Played Non English - $1.40
Damaged Non English - $1.00